Design Myths

Design is starting to gain attention from corporations all over the world. The discipline itself is expanding beyond “form and look” to include processes and business strategy in general. Organizations are also using design as a tool to stimulate creativity and to foster innovation on the market.

Despite those trends, however, we still face several myths related to design. Below you will find three of them.

Myth 1: Design is something superficial

Many people associate design with something superficial, like finishings or decorations. It is like you get the engineers to develop a product and then, once it is ready, the designers decide what colors to use and how the product will look like. Forget it!

Design is at the core of every commercial activity (and perhaps at the core of every innovation?). Every endeavor that connects the customer to the company and every process inside an organization is heavily influenced by design.

Myth 2: Design is about products

When we talk about design, do we also need to talk about products? Not really! Many people believe so, though. Even the Wikipedia definition for design carries a strong product bias: “Designing normally requires considering aesthetic, functional, and many other aspects of an object.”

Design is as much about products as it is about processes or services. FedEx has designed an extremely efficient hub-and-spoke delivery system. Dell’s distribution model is a perfect example of beautiful design.

In 1999 the international design magazine published a list of the 40 “most design driven companies in America” and the list included (not surprisingly) many service companies like Bloomberg, CNN and Disney.

Myth 3: Design is about luxury

Ferrari. Mont Blanc. Dior. Armani. If you ask someone what is the connection between those brands he will probably say “outstanding design”. Obviously true, but we need to have clear the difference between causation and correlation. The fact that luxury products are necessarily well-designed does not imply that well-designed products are necessarily luxury.

Tom Peters illustrates this with Gilette: “a leader in demonstrating that awesome design can be applied to relatively inexpensive/common items. Consider the Sensor. It redifined women’s shaving. And we thought we had seen the last word for men, the Mach3 turned out to be very special, very different.”

My favorite example, however, is the BIC Cristal ballpoint pen. People take them for granted but they represent design at its best. It is not by chance that BIC sells 14 million of those pens daily…

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4 Comments so far

  1. Jason Drohn November 8th, 2006

    It is funny that you would mention this today. I was just talking to graduate student yesterday that has a degree in “Art Therapy.” A lot of design has strikingly similar characteristics in phsychology..

  2. niblettes November 10th, 2006

    You’ve opened up a bit of a rant for me here. On the one hand I could not agree more. But here’s the problem. While what you’ve said of “design” is true, it is not true of most people who call themselves “designers”. I often blog about this exact problem.

    So somewhere there is a disconnect. How can something be true of a profession, but not true of most of its professionals?

    The answer I think is in the deign discipline’s lack of, well, discipline and rigour. Critical thinking is not conidered relevant in design education. Nor is any business training. And so the profession is filled with posers and hacks, and neither understands itself nor its potential value.

    Its ironic that non-designers (like you, Richard Florida, Tom Peters, etc) have a more sophisticated idea of what design is than most designers.

  3. Daniel Scocco November 10th, 2006

    Very interesting what you said. Maybe the problem is related to the definition of “designer” itself. I will need to think more about it though hehe

  4. niblettes November 11th, 2006

    Yes, you got it. There is no stable, actionable definition of the word–least of all from academia.

    Business needs a focued, stable understanding of the discipline, its practices and its results in order to know how and when to use it in pursuit of particualr business goals.

    However designers violently resist such definitions, perfering to leave things open and vague, and commit to nothing. This is the cloak that hides design’s dirty little secret: most designers don’t know what they’re talking about, and as long as there are no stable defintions of design, they can just keep on talking. And folks like Tom Peters and Bruce Nussbaum only exacerbate this problem.

    John Carroll offers one of the most lucid descriptions of design as a practice in the first couple chapters of his book “Making Use.” Ironic that a non-designer better describes design than any designer or design academic.

    Perhaps you sense my frustration with my profession?

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